


Every puzzle and obstacle in the game has been designed to be done in tandem. One player take the reins of Cody, while another controls May. The unique selling point of It Takes Two is that it can only be played in co-op, whether that’s local or online. Less than ideal for May and Cody, who need to fight their way through their now-giant home in a bid to get back into their original, human bodies. On hearing the news, their young daughter unwittingly casts a spell, transforming her parents into a pair of tiny, homemade dolls. If you’re unfamiliar, It Takes Two tells the story of May and Cody, a married couple on the brink of divorce. And what matters – the story and the gameplay – is as sharp as ever. But does that matter? Not really: it’s still rather impressive to look at, for a Switch game. It’s certainly not the gorgeous game that it is on other formats. It means that, particularly if you’re playing docked on a larger TV, things can look a little blurry and not all that sharp from time to time. As is the case with almost every Switch port, graphical settings have been pared back and resolutions scaled down.

Some concessions have had to be made, of course. But developer Hazelight Studios and Turn Me Up Games, which has handled the port, has done a stellar job. We imagine that getting the game – which boasts Pixar-quality visuals on the PS5 version – running on the stripped-back hardware of Switch has been quite the challenge.
#It takes two couch co op Pc#
Twenty months after it landed on PC and other consoles, it’s been quite the wait. That has been rectified this week, however, with the delightful two-player game from Hazelight Studios finally dropping onto the Nintendo eShop. It Takes Two has become such a seminal co-op experience that it’s hard to imagine it’s not yet been released on Nintendo Switch.
